Monday Update #4: 6/13/2022
Thanks x 13!
So, 13 people have seen my last devlog. So that's WAY more people than I thought would be interested in a game such as this!
I've squashed some pesky bugs, did some game balancing... added new tunes (we're up to 7 'gameplay' tunes, I think I might stop at this point!) Updated the game to read settings from a settings.ini file included with the game: I still want to add a real 'settings' menu but now sfx volume, music volume, fullscreen/windowed, and scanlines can be all controlled via a simple ini file change. Getting there!
Also, some QOL changes: made your player shield flash/flicker when it's about to wear off, and the laser turrets change color/fill up before they fire their laser... definitely helps your QOL as a player.
New title screen, new tunes, new action! The game is getting close. Thanks to the 13! Check out the video for the latest build.
Get Splonking
Splonking
Splonk your way down!
Status | In development |
Author | Fitzentoaster |
Genre | Survival |
Tags | Retro |
More posts
- June 30th: Alpha Launch!Jul 01, 2022
- June 20th 2022: Welcome Peoples!Jun 20, 2022
- Monday Update #3: We're BackJun 07, 2022
- Monday Update #2May 25, 2021
- Monday Update #1May 17, 2021
- First Post! Adventures in SDL/C++ learningMay 10, 2021
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